Dev Blog #18 Social Features

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General Chat Features You will be able to chat with your friends at any time. In 1v1, you can’t chat with your opponent, unless he’s on your friend list. In 2v2, you can chat with your ally, even if he’s not on your friend list. Guilds They won’t be called … Continue Reading

Dev Blog #17 Ways to Play

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Here is a brief overview of what game mods we’re planning for Phageborn. Some of these will come sooner, others may come later, depending on how the game is developing. MULTIPLAYER Ranked / Unranked This mode is probably well known. Climb the ladder, or go to casual and try out … Continue Reading

Dev Blog #16 Future Support

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Future support While it’s still quite early, let’s talk about some of our plans for future support. We understand the importance of post-launch support which is necessary to keep a card game vibrant and fresh and we are fully committed to do so once the game enters Early Access. Here’s … Continue Reading

Dev blog #14 Monetization Plan Reveal

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Phageborn will feature gameplay content – cards and avatars – that will only be unlockable by playing. This means we will be adopting a premium, buy-to-play monetization model. Why are we doing this? We wanted to do something a bit different for our game, to make our gameplay be pure … Continue Reading